|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
160
|
Posted - 2015.07.02 01:07:00 -
[1] - Quote
Yes, I can kill min's, and scout's, do I like this? Absolutely, shot's connect as intended, more strategy being used and someone deserve's thank's, RATTATI and his team. They give us a few golden egg's every now and then.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
162
|
Posted - 2015.07.02 01:48:00 -
[2] - Quote
Georgia Xavier wrote:"Rattati you suck because now I actually have to use my head to survive instead of wiggling my way out"
This whole thread summarised
Are you the Pope? You should be, because your preaching the truth.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
162
|
Posted - 2015.07.02 02:11:00 -
[3] - Quote
Vrain Matari wrote:So much bullshit from the anti-strafers itt.
Let's put it this way: if hit detection could handle any strafe speed perfectly, would you want a higher strafe?
I sure as hell would because i love the challenge of trying to handle the strafe/gungame of the best players in the game. Not a universal sentiment, it appears.
Looks like the congregation has killed rock'n'roll. GG 'tactical players'.
P.S. Adapting isn't the problem, tbh it's trivial. KDR will go up. White knuckled back-alley fights will go down.
Let's put it this way: It can't handle it, so there's no point in trying to figure that out. Also, someone actually hurt over their balanced strafe speed? If you can out DPS someone all because of wiggle strafe, then there's something clearly wrong, no TACTICAL SHOOTER should ever allow massive strafe speed's to be actual skill, maybe small amount's of strafe, but nothing that ACTUALLY effect's the entire game system. So get used to it, and like what armor player's tell us shield player's: GIT GUD.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
171
|
Posted - 2015.07.02 17:17:00 -
[4] - Quote
CELESTA AUNGM wrote:HmmmGǪ. I predict this issue will smooth over in time. It isn't like Aim-Assist, where CCP had to get it right first time, or it just won't endure the wave of complaints we know will inevitably come. As Rattati expressed, this is one component that can be dialed forward or dialed back, until the sweet spot is found. It's not a "Full ON" or "Full OFF" thing we need to be afraid of. Yes, "tactical" does imply we should be using cover and sneaking and waiting for ground-support more, not rushing up and dancing our opponent to death as much as we still do. The game needs to make us more nervous and hesitant about "rolling up on him" all the time. BUT, if combat in New Eden is about tactics, the pressure (and our expectations) will fall on our Dropsuit technology to beef up enough to support our tactical actions. So now, if I AM going to hide behind the rock at far range, my Caldari suit better be worth SP I sank into its designGǪ my Amar suit better be good at powering the Hardeners the way I need, etc. This combat is now REALLY becoming a story about "suiting up" correctly. Can't bet your money on nimble feet anymore. I think CCP is well aware of thatGǪ and it's why they are perfecting suit characteristics at the same time as these strafe-tweaks they are doing. In spite of all our bantering,GǪ they do know their stuff.
Lol finally, someone who actually get's the idea.
There has always been one critical issue for me and this game, it's not the hit detection, it's not the lack of content, and it's not the OP weapon's. It's the fact that I sink most if not ALL my SP into something and I hardly get my SP's worth, In most game's your awarded greatly and powerfully when you specialize your character in a certain form or style, be it uniquely magic or stealth, or being a straight up bad ass with a giant sword on your back, you the player, in this game, is not rewarded, even if you use the FOTM it's not a true reward, it's just another thing you skilled into.
I'd love to have a much more in depth model of the Skill tree, where I can actually skill into the specific part's of the suit itself, and not just skill into basic to level 3 and assault to level 5 and be done with it, and then move on, that take's away from one's own personality, if you just skill into the next thing, be done with it, and move on.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
172
|
Posted - 2015.07.02 17:28:00 -
[5] - Quote
CommanderBolt wrote:Tesfa Alem wrote:Clone D wrote:Thokk Nightshade wrote:... cover ... to gain an advantage. Cover is obsolete for the most part. 1. People jump over it and shoot down at you. 2. We can no longer strafe out from behind cover and back faster than ttk. 3. Can't walk forward and back over hilltops faster than ttk. This game is a slow turning rate flying circus. walking in and out of gunfire, the fact that you used to survive WALKING around hilltops and not get shot... and you saw nothing wrong with that.... Which way do we look at this.... Are we truly in super far futuristic beast mode suits of armour with nanites that repair and overshields that can deflect huge munitions.... Or are we using weapons so advanced that its as if we are without armour anyway (i.e headshot kills, couple of chest shots kill etc like battlefield or cod..) You can't have it both ways.
Wait so... If you went both ways..... That would make you Bi.
Being serious though, we already do have beast mode suits of armor and shield's that can deflect huge munition's? That was a thing back in CB but let's not bring up old shield wound's. However we already have 1 shot head shot killing weapon's and a couple of chest shot type game play, most of which are in the form of scout's/logi's/ and non-tanked assault's, or the common academy player. So I don't really understand your comment, please elaborate.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
|
|
|